Digital Immigrant, Week 1
Whether you are a digital native or digital immigrant, technology coupled with various software and applications is leading to new languages and possibly cultures. This paper will discuss the possibility of new languages and societies rising from our daily use of these venues.
Today’s hot topics are immigration and illegal immigrants. I have always considered myself a very warm blooded Native American but utilizing Prenky’s definition I am a digital immigrant (Prensky, 2001). My first experience with a computer was in high school using a relic called the TRS-80. I look at the younger generations and realize the old TRS-80 was only the beginning of the Digital Age.
Today’s world is one large digital footprint. The internet can be found in every country across the world. In EPIC 2015, the news media as we know it will disappear and become part of a larger news network found on the internet (Sloan & Thompson, n.d.). Google news was the first news site to be edited by a computer (Sloan & Thompson). The internet has become the largest collection of historical information available to any internet user.
The introductions of WI-FI made items like the cellphone, Ipads, Ipods, Kindles, and computers in general “plug’n play” systems. Technology continues to improve and generate communication devices for people of all ages. Digital and other media can be found in most homes across the US. Our homes are being designed to include movie/entertainment rooms similar to a public theater; large plasma/LCD televisions require more wall space, and media devices can be found in nearly each room of the American home for work and entertainment.
In James Burke’s Connections, Episode 1, “The Trigger Effect,” he provides historical information to include storytelling when he introduces the carvings found in an Egyptian cave (Burke). The ancient carvings not only tell a story but initiated a new language. As texting, instant messengers, email, and social networking appeared spelling and language began to change. The development of icons, symbols, and alternate word spelling (OMG, oh my gosh) has started a trend potentially leading to new digital languages and cultures existing within digital media. Dr. Jason Ohler discussed the importance of writing and writing in the correct format (2010, Chapter 11). Ohler hopes that our children learn to write for the media collage found in our current webpages (Chapter 11). Society is creating new language that allows for communication with anyone at any location. The future question is will new societies occur within the digital forum? And if so will the digital societies extend beyond the borders of the digital relm? An argument against this is “digital societies” are only an extension of current societies and could be classified as a “group.” Ohler and Isbouts submitted humans want and need to communicate with each other (Isbouts & Ohler, p. 31). The human instinct to communicate in a digital cultures, traditions, and communities will integrate the digital and non-digital communities (Isbouts & Ohler).
Our ability to communicate not only rests on our ability to use languages and understand other cultures or societies, but our ability to tell the story. If we are unable to put the letters, icons or symbols into sentences that are comprehendible then we fail to communicate an accurate story or send the desired message. Over time, these continued changes in technology could allow the Media Psychologist to become specialized into various areas of media similar to that of clinical psychology.
Burke, J. (2009, January 16). Connections, episode 1: The trigger effect [Video file]. Retrieved from http://www.youtube.com/watch?v=S0Q5AUJT_zk&list=PL79184D14F872B80D&index=4&feature=plpp_video
Sloan, R., & Thompson, M. (n.d.). Epic 2015 [Video file]. Retrieved from http://www.albinoblacksheep.com/flash/epic2015 .
Ohler, J. B. (2010). Digital community digital cititzen (Chapter 11). Thousand Oaks, California: Corwin-A Sage Company.
Isbouts, J., & Ohler, J. (n.d.). Storytelling and media: narrative models from Aristotle to aumented reality, 31-32.
Prensky, M. (2001). Digital natives, digital immigrants. On the Horizon, 9(5).